Abomination Vaults Experience Tracker

Experience is tracked for the party, not individual players. If you are unable to make it to a session, you still progress alongside the rest of the party. Wednesday August 14, 2024 Description Award Turning in Russel Grin 30 xp Reaching Absalom 60 xp Total 90 xp Total (Towards Level 7) 579 xp

Absalom Introduction

Hi Everyone! In our last session the group made it to Absalom, the City at the Center of the World. During the group's entry to the city I gave a brief description of the city, its history and population I've captured that information for you all below.

Zimkar

In the shadowed alleys of the bustling city of Tervath, where intrigue and danger lurk around every corner, Zimkar's tale began. Born into the secretive world of the catfolk–an enigmatic race known for their agility and stealth–Zimkar was always a bit different.

Session Notes

Background Player Name Character Name Class Aydin Milo Osborn Rogue Caleb Larrel Genrie Cleric Cameron Nythel Blackstone Fighter Janay Lorelia Wizard Jeremiah Vulcannus Cleric Trevor Eberus Benton Fighter Campaign Setting The Kingdom of Vanaroth is in a state of great tension in the eighth year of the reign of King Ailvar II.

House Rules

Campaign Rules I am planning for the campaign to be run in D&D 3.5, but if someone wants their class to resemble the Pathfinder version, that is probably fine. Alternate Armor Rules Armor applies its Armor Bonus as AC and additionally as Damage Reduction A strength bonus on an attack equal to the Armor bonus is required to penetrate past the damage reduction Certain attack types can ignore the damage reduction depending on the armor Heavy Crossbows and muskets ignore all DR Attacks that get passed the armor will roll a die to determine where on the body they hit Attacks that hit an area with armor and do more than the armor’s AC bonus in damage create a weak spot in the armor Weak spots can be repaired with a craft armor check Attackers can aim for weak spots in the armor, or for unarmored areas by using an equation of AC = the size modifier for appropriate for the spot + Armor AC for the spot + Dex + Shield + Deflection + Natural Armor Critical hits can create weak spots Alternative Damage Rules Full Function Threshold

Session Notes

Background Player Name Character Name Class Brandon Zandirath Wizard Caleb Zimkar Rogue/Assassin Cameron Yyytrr Druid Janay Neris Heartleaf Barbarian Jeremiah Yama Thula Cleric Campaign Setting You are the Silver Claw. The most prestigious cell of Shady Characters at the disposal of The Empire of Rutgar.

Yytrr

I grew up in a farming family. My parents grew a variety of plants and made an honest living. They wanted me to live on the farm, grow their crops, love them, things of that nature. They wanted my life to be their life.

Alastonal

Background Revenant followers of Alastonal follow the teachings of Saint Ethana the Prophet. Saint Ethana was a priest of Alastonal whose church burned down with her inside it. She emerged unscathed and thereafter was changed. She was reborn as a prophet who challenged the church’s emphasis of law and its moral neutrality.

Eberus Benton "The Valkyrie"

Born into a clan of warriors known as the Valkyrie, Eberus Benton was trained in combat from a young age, tough love was all he knew. As he grew, Eberus showed combat prowess and cunning beyond his years, and was marked for greatness by the Valkyrie Clan.

Larrel Genrie

Larrel Genrie was an orphan. Spending his life primarily living on the streets Larrel often had difficulty finding his next meal. Despite going hungry many nights he found it difficult to bring himself to steal, it didn’t seem right to given that he lived in a poor area and many of the shop keepers weren’t much better off.